15G - Part 1: The Minrathous Job - Technically, the plan worked.
15G - Part 2: Ruin's Reach - Made unexpected acquaintances in the most unusual of places.
15G - Part 3: Awakening - Discovered a singing blade, and the awakening of ancient magic.
15G - Part 4: Tevinter Nights - Uncovered a darkness etched deep into the streets of Minrathous and beyond.
15G - Part 5: Anvallenim - Peeled back the shroud concealing a cult's dark movements and gained some valuable insight.
15G - Part 6: Old Blood, Older Oaths - Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
15G - Part 7: Fire, Feather, and Fade - Searched high and low to bring together a team unlike any other.
15G - Part 8: No Sacrifice Greater - Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice.
15G - Part 9: Bonds and Blackened Wings - Forged bonds with a family found amidst an unravelling world.
15G - Part 10: The Blood of Arlathan - Followed a crimson trail weaving through the heartland of an ancient empire.
15G - Part 11: As Shadows Fall - Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
15G - Part 12: The Best Tales - Ascended to the throne of would-be gods under the shadow of their legacy.
15G - Part 13: The Last Gambit - The only thing left to lose is everything.
50G - Part 14: The Dread Wolf Rises - Faced down demons, dragons, darkspawn, and even the Dread Wolf.
75G - The Ones That Last - Beat the odds and walked into the sunset.
20G - The Storm Quelled - The poisoned fruit ripens.
15G - In Peace - Found hope in the aftermath.
25G - No Real Gods - Drew out the latent magic in every Altar of the Evanuris.
25G - Reflections - Helped an eluvian tinkerer find herself in a shattered world.
25G - A New Calling - Helped a fearless Warden find his new calling.
25G - Death Becomes Him - Helped an old necromancer define his legacy.
25G - A Song from the Stone - Helped an expert scout forge a new path.
25G - Blood Ties - Helped a master assassin slay his demons.
25G - City of Shadows - Helped a seasoned detective uncover what lies in the shadows of her past.
25G - Little Dragon - Helped a dragon hunter find the meaning of what burns inside them.
15G - A Memory of False Gods - Witnessed the first memory of Fen'Harel.
15G - A Memory of Our Mistake - Witnessed the second memory of Fen'Harel.
15G - A Memory of Blackened Hearts - Witnessed the third memory of Fen'Harel.
15G - A Memory of Manifestation - Witnessed the fourth memory of Fen'Harel.
15G - A Memory of Tranquility - Witnessed the fifth memory of Fen'Harel.
15G - A Memory of an Old Friend - Witnessed the sixth memory of Fen'Harel.
10G - A Rook Likes Shiny Things - Found at least 20 Mementos and returned them to the Caretaker.
20G - A Rook Really Likes Shiny Things - Found at least 80 Mementos and returned them to the Caretaker.
15G - Across the Imperial Highway - Visited every district possible throughout Northern Thedas.
15G - The Talons of Vengeance - Aided the Crows in sending a message to any who claim Antiva from its people.
15G - The Light in the Dark - Aided the Grey Wardens in finding what remains after hearts turn to ash.
15G - The Soul of a City - Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
15G - Annihilation in Arlathan - Aided the Veil Jumpers to avert disaster in Arlathan once again.
15G - Call for Coin and Company - Aided the Lords of Fortune in seeking valor, glory, and companionship.
15G - The Supernatural and the Strange - Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
15G - A Most Esteemed Purveyor - Few people are worthy of an invitation, you know.
15G - A New Look - Changed the look of an item for the first time.
15G - Between a Rook and a Hard Place - Performed five takedowns.
15G - A Faction's Favor - Upgraded a faction merchant for the first time.
15G - Rune For Improvement - Socketed a rune for the first time.
15G - Falling For You - Defeated an enemy by knocking them off a ledge during combat.
15G - Nostalgia Trip - Tested for fall damage and survived in the Lighthouse.
15G - Clear Minds and Open Hearts - Let fly your voice to Mythal.
25G - Enhancements! - Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
25G - Stacking the Deck - Spent at least 52 points in Rook's skill trees.
25G - Bringing Down the Sky - Defeated all high dragons across northern Thedas.
25G - The Unbound - Broke the seals containing an ancient threat and faced down what lied inside.