Digital Foundry vergelijkt alle Fallout 4-versies met elkaar
Digital Foundry heeft alle versies van Fallout 4 met elkaar vergeleken. De analyse heeft geresulteerd in een uitgebreid rapport. Het gaat een stuk verder dan de eerder bekende frameratedrops. Sterker nog, alle versies zijn onderhevig aan flinke kritiek.
Hieronder in het kort de conclusie van Digital Foundry:
While visuals on all three formats are closely matched at a micro level, PC's broader draw distances, higher shadow quality and more refined god rays set it apart, while the ability to run at custom resolutions and higher frame-rates clearly improves the overall experience.Frame-rate on console is disappointing though [with some] scenarios locked 20fps as only one example among many of a title that could really use some thorough optimization. Stutters and hiccups only add to the trouble here, especially on Xbox One when switching weapons mid-fight.
Effects-heavy battles tax the PS4 hardware to a greater degree, despite holding a better frame-rate. Our tests can't feasibly factor in the state of play with hundreds of hours [but] hope that lessons have been learned from Skyrim here.
It's the unpredictability in the glitches that adds to the issue - there are variables that will create frustrating situations unique to each player. Technically, it's a disappointing result, but only because there's a high-quality game underneath the technical issues.
Daarnaast heeft Digital Foundry crashes ervaren op de PlayStation 4 (3), pc (2) én Xbox One (2).
In hoeverre heb jij last van (één van) bovenstaande punten? Heb jij al een crash ervaren?